AOC

180Hz

AOC Gaming 27G4XE – 27 Inch FHD Monitor, 180Hz

AOC Gaming 27G4XE – 27 Inch FHD Monitor, 180Hz, IPS, 1ms GtG, FreeSync, Gsync compatible, Speakers, HDR10, Game Modes, G Menu (1920 x 1080 HDMI 2.0 / DisplayPort 1.4) IPS technology delivers vivid colors and wide viewing angles Sleek and practical design. Its slim bezel and stable base help maximize space on your desk, while its different connections (HDMI, DisplayPort, VGA) give you great flexibility to connect different devices. In addition, the monitor is equipped with a height-adjustable stand and a swivel function to adapt to any position and provide you with optimal viewing comfort. FHD resolution of 1920×1080 pixels...

AOC 24B2XH - 24 Inch FHD Monitor

AOC 24B2XH – 24 Inch FHD Monitor,75Hz, IPS, 7ms

AOC 24B2XH – 24 Inch FHD Monitor,75Hz, IPS, 7ms, lowBlue Mode, Framnless Design, Vesa 100 x 100 (1920 x 1080 @ 75Hz, HDMI/VGA) Besides looking modern and attractive, frameless designs enable seamless multi-monitor setups. Your cursor/windows will not be lost anymore in the dark abyss of bezels, when many displays are placed side by side. HDMI (High-Definition Multimedia Interface) is supported by the current gaming consoles, current GPUs, set-top boxes, supporting the HDCP digital content protection system. HDMI 1.3-1.4b versions support up to 144 Hz refresh rate@1080p and 75 Hz@1440p, while HDMI 2.0-2.0b versions support 240Hz@1080p, 144Hz@1440p and 60 Hz@2160p...

VA

AOC Gaming CU34G2XP – 34 Inch WQHD Curved Monitor

AOC Gaming CU34G2XP – 34 Inch WQHD Curved Monitor, VA, 180Hz, 1ms GtG, HDR400, Height Adjust, Game Mode, Speakers (3440 x 1440, 400 cd/m HDMI 2.0 / DP 1.4) Competitive and intense gaming demands the best technology to ensure lag-free, smoother gaming. 3x faster than a standard display. A lower frame rate can make enemies appear to jump from spot to spot on the screen, making them very difficult targets to hit. GtG stands for Grey-To-Grey and represents how long it takes for one pixel to change between one gray level to the next. In gaming, every millisecond counts and...